Pulse Shift Update 0.4.0
Fixes
- Fixed some technical issues
> Rewinding time while standing on disappearing platforms
> Throwing player away
> Other minor issues
Changed and added things
- Added Chapter 6 theme
- Added 1 level from Chapter 6
- Added new ability called Projection
> Binded to X key
- Added teleport stone type
- Added new button type
- Updated "How to play" gui
- Updated game statistics
> Added "Projection used"
- Draining platform now also slowing down player movement
- Added Mono runtime
> No .Net Framework is required
Tuesday, November 13, 2012
Monday, October 15, 2012
Dev. diary #14
Pulse Shift Update 0.3.9
Fixes
- Fixed very rare issue when rewinding time caused wrong rotations
Changed and added things
- Added 3 levels from Chapter 5
- Added bonus level to Chapter 5
Fixes
- Fixed very rare issue when rewinding time caused wrong rotations
Changed and added things
- Added 3 levels from Chapter 5
- Added bonus level to Chapter 5
Tuesday, October 2, 2012
Dev. diary #13
Pulse Shift Update 0.3.8
Fixes
- Fixed pressing buttons over the wall
- Fixed player velocity after using freeze time while falling
Changed and added things
- Better collision for Chapter 5
- Added 3 levels from Chapter 5
- Added cheat modes to options
> Cheats will be unlocked after finishing all bonus levels
- Redesigned main menu
Fixes
- Fixed pressing buttons over the wall
- Fixed player velocity after using freeze time while falling
Changed and added things
- Better collision for Chapter 5
- Added 3 levels from Chapter 5
- Added cheat modes to options
> Cheats will be unlocked after finishing all bonus levels
- Redesigned main menu
Monday, September 17, 2012
Dev. diary #12
Pulse Shift Update 0.3.7
Fixes
- Fixed best time in bonus levels
Changed and added things
- Added Chapter 5 theme
- Added 1 level from Chapter 5
- Added new ability called Recharge
> Binded to F key
- Added discharged platforms
- Added new difficulty Extreme
> Almost same as hard but only 3 rewinds are available per level
> Collecting bonus will reset rewinds to 3
- Added ability to skip level
> Player now can skip one level. Completing skipped level will reenable ability.
> Skipped can by only normal levels.
- Removed old rotation controls
- Binded mouse wheel to rewind ability
- Updated "How to play" gui
- Updated game statistics
> Added "Recharge used"
> Added "Jumps"
> Removed "Slow time used"
- Modified rewind effect
- Slightly midified level Pulsing Blade from Chapter 2
Fixes
- Fixed best time in bonus levels
Changed and added things
- Added Chapter 5 theme
- Added 1 level from Chapter 5
- Added new ability called Recharge
> Binded to F key
- Added discharged platforms
- Added new difficulty Extreme
> Almost same as hard but only 3 rewinds are available per level
> Collecting bonus will reset rewinds to 3
- Added ability to skip level
> Player now can skip one level. Completing skipped level will reenable ability.
> Skipped can by only normal levels.
- Removed old rotation controls
- Binded mouse wheel to rewind ability
- Updated "How to play" gui
- Updated game statistics
> Added "Recharge used"
> Added "Jumps"
> Removed "Slow time used"
- Modified rewind effect
- Slightly midified level Pulsing Blade from Chapter 2
Tuesday, August 21, 2012
Dev. diary #11
Pulse Shift Update 0.3.6
Changed and added things
- Optimized theme for Chapter 1
- Updated "How to play" gui
- Game no longer plays same music as in previous level
Changed and added things
- Optimized theme for Chapter 1
- Updated "How to play" gui
- Game no longer plays same music as in previous level
Tuesday, August 14, 2012
Dev. diary #10
Pulse Shift Update 0.3.5
Fixes
- Smoother level rotations
Changed and added things
- Changed collision model for arrow
> Player now must stand at place where arrow points.
- Added 4 levels from Chapter 4
- Added bonus level to Chapter 4
- Added music to Chapter 4
- Redesigned theme for Chapter 4
- Added information to pause menu about collected holokeys
- Binded Tab key for disabling all active effects such as low gravity, time freezing etc.
Fixes
- Smoother level rotations
Changed and added things
- Changed collision model for arrow
> Player now must stand at place where arrow points.
- Added 4 levels from Chapter 4
- Added bonus level to Chapter 4
- Added music to Chapter 4
- Redesigned theme for Chapter 4
- Added information to pause menu about collected holokeys
- Binded Tab key for disabling all active effects such as low gravity, time freezing etc.
Wednesday, August 1, 2012
Dev. diary #9
Pulse Shift Update 0.3.4
Fixes
- Fixed some player collision issues
Changed and added things
- Rewind ability is now also binded to R key
- Added alternative controls for rotations by using mouse buttons
- Changed tutorial due to new rotation controls
- Added sound effects
> Steps
> Jumping
> Dangerous fall indicator
- Added damage effect
- Added ability icons
- Added 4 levels from Chapter 3
- Added Bonus level to Chapter 3
Fixes
- Fixed some player collision issues
Changed and added things
- Rewind ability is now also binded to R key
- Added alternative controls for rotations by using mouse buttons
- Changed tutorial due to new rotation controls
- Added sound effects
> Steps
> Jumping
> Dangerous fall indicator
- Added damage effect
- Added ability icons
- Added 4 levels from Chapter 3
- Added Bonus level to Chapter 3
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