Tuesday, July 17, 2012

Dev. diary #7

Pulse Shift Update 0.3.2


- Fixed player velocity after rewinding time
  > In some rare case player stop in air and fall down after rewinding
- Fixed moving of platforms
- Fixed some "Retry" bugs

Changed and added things

- Added helper to first level
- Added void falls into statistics
- Added post-effects in some chapters
- Better collision detection in Chapter 1
- Game now before first run of new profile ask automatically for difficulty
- Level Sharp blades from Chapter 1 is now easier
  > Modified hard jump part
- Added chapter 3 theme
- Added chapter 3 level
- Added draining platform

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